Search found 35 matches

by Snake
Wed 21 Dec, 2005 5:22 am
Forum: Announce Your Projects
Topic: NetHack/Rogue
Replies: 43
Views: 19305

UP :P

hoping someone will help me with this one :D
by Snake
Fri 09 Dec, 2005 5:13 am
Forum: Announce Your Projects
Topic: NetHack/Rogue
Replies: 43
Views: 19305

thanks a lot :)
by Snake
Thu 08 Dec, 2005 7:51 pm
Forum: Announce Your Projects
Topic: angband-esque game
Replies: 21
Views: 10855

i'm currently doing something similar in basic Rogue for ti-83+ a mix of Nethack and Rogue (i play angband on my psp :P) it's been some time's since progress has been made (summer...) but i't advancing toward something clear now... i wanted to make a random map generation algorythm too, but left the...
by Snake
Thu 08 Dec, 2005 7:30 pm
Forum: Announce Your Projects
Topic: NetHack/Rogue
Replies: 43
Views: 19305

in fact the player "@" cannot go off screen cause it always look like that HHHHHHHHHHHHHHHH H................................H H................................H H................................H H................................H H................................H H.........................
by Snake
Thu 08 Dec, 2005 7:30 pm
Forum: Announce Your Projects
Topic: NetHack/Rogue
Replies: 43
Views: 19305

don't panic my next post is BIG :P
by Snake
Wed 07 Dec, 2005 10:42 pm
Forum: Announce Your Projects
Topic: NetHack/Rogue
Replies: 43
Views: 19305

yeah you got me :p english is not my native language, but if I had the choice I would have chose english... I'm french, and I think i'm pretty good in English, even if I'm not perfect ^^ Yeah maybe I got some vocabulary :p but dont blame me, i know i make some mystakes but I never re-read my text be...
by Snake
Wed 07 Dec, 2005 9:35 pm
Forum: Announce Your Projects
Topic: NetHack/Rogue
Replies: 43
Views: 19305

some shit happen sometimes... as i forgot to save my program on my computer, the only thing left of it is a basic version with no AI and anything... so i need you to help me :p the AI in the completed version was very poor :p Oh, and by the way i'm not going to release it if it's not finished as i w...
by Snake
Sun 14 Aug, 2005 6:56 pm
Forum: Announce Your Projects
Topic: NetHack/Rogue
Replies: 43
Views: 19305

soooo i didnt given any new for quite some times :P

i was working hard with school and my TI-83+

my game is like.. finish, i don't know if i will release it :roll:
i need to do some optimisation first...

anyway i dont have any time for internet left :p

Bye gang!
by Snake
Sun 14 Aug, 2005 6:52 pm
Forum: Programming Help
Topic: [TI BASIC] Metal Gear Solid
Replies: 39
Views: 19588

Hey yo! it's been a while since i last cheked the forum... so i see it's still alive :wink: if you need some help.. i'm doing a nethack/rogue type game right now, it's kinda finish but it need some optimisation... i kinda turned it in a Meta Gear game, (just for fun, :p) using my NetHack IA give the...
by Snake
Sun 03 Apr, 2005 4:54 pm
Forum: Program Ideas
Topic: Castlevania for Ti?
Replies: 20
Views: 10678

you know... you're saying stupid thing, Castlevania IS made by Konami, it's not nintendo! and if you want proof i have a lot!
by Snake
Sat 26 Mar, 2005 5:46 pm
Forum: Programming Help
Topic: [TI BASIC] Collision Detection
Replies: 9
Views: 4966

ok i got it!

i will now try it out.

thanks a lot!
by Snake
Sat 26 Mar, 2005 6:38 am
Forum: Programming Help
Topic: [TI BASIC] Collision Detection
Replies: 9
Views: 4966

wha... ok man! im so drunk i didnt understand anythinga!

as i can understand... i just have to add a caracter to the string after my monster, and then delete the old one ?? ex:

123
1234
124

where 4 represent my new "." on my map and where the '3' does not exist anymore
by Snake
Wed 23 Mar, 2005 3:53 pm
Forum: Programming Help
Topic: [TI BASIC] Collision Detection
Replies: 9
Views: 4966

you know... its really not clear for me can you just... simplify it? you wrote all in a big mess! so now i'm all fucked off! (lol! :) ) i think what you do is just adding a "." to the string and then deleting the one that was there actually what i want to do : i have a monster on my map &q...
by Snake
Wed 23 Mar, 2005 3:51 am
Forum: Programming Help
Topic: [TI BASIC] Collision Detection
Replies: 9
Views: 4966

hum... the screen is moving to the right... or something....
by Snake
Wed 23 Mar, 2005 3:47 am
Forum: Programming Help
Topic: [TI BASIC] Collision Detection
Replies: 9
Views: 4966

Thanks for the help!